3D model viewer.Compare, check, retexture.
Open a .glb, or two side by side with the same camera. Check its normals and its mesh, see what it weighs and what it will cost a phone, and drop new textures onto any material to see them live.
Everything runs in your browser: your model is never uploaded anywhere.
A
Drop a .glb file here, or use “Open .glb”.
B
Drop a second .glb here to compare.
How to use it
- Open your .glb (or the sample). Drag to orbit, scroll or pinch to zoom.
- Switch the view to Normals or Wireframe to check the surface and the topology.
- Pick a material and drop a new texture onto any slot: colour, normals, roughness/metal, occlusion or emissive.
- Open a second .glb with “Compare” to see two versions side by side, for example before and after optimising.
- Coming from the Normal Map Generator? “Open in 3D viewer” brings its maps here on a sphere. Open your .glb and use “Apply to this material” to try them on your model.
Need a normal map from a photo? Use the Normal Map Generator.