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3D model viewer.Compare, check, retexture.

Open a .glb, or two side by side with the same camera. Check its normals and its mesh, see what it weighs and what it will cost a phone, and drop new textures onto any material to see them live.

Everything runs in your browser: your model is never uploaded anywhere.

A

Drop a .glb file here, or use “Open .glb”.

B

Drop a second .glb here to compare.

How to use it

  1. Open your .glb (or the sample). Drag to orbit, scroll or pinch to zoom.
  2. Switch the view to Normals or Wireframe to check the surface and the topology.
  3. Pick a material and drop a new texture onto any slot: colour, normals, roughness/metal, occlusion or emissive.
  4. Open a second .glb with “Compare” to see two versions side by side, for example before and after optimising.
  5. Coming from the Normal Map Generator? “Open in 3D viewer” brings its maps here on a sphere. Open your .glb and use “Apply to this material” to try them on your model.

Need a normal map from a photo? Use the Normal Map Generator.