Choose
16 looks plus Neutral in four collections: Film & Photo, Graphic, Paint and Light. One click applies a look and turns the add-on on.
Documentation · FastCompositor
Finish a render with a look, set its strength, compare it with the original and save your own variations. FastCompositor adds a reversible finishing stage to Blender's compositor, and the nodes you already had keep working underneath.
01 · Overview
Pick a look in the N panel and FastCompositor builds it after your render. If the scene already has a compositor, FastCompositor wraps its output instead of replacing it: your nodes and File Output nodes keep running, and Remove Effects puts the compositor back exactly as it was.
16 looks plus Neutral in four collections: Film & Photo, Graphic, Paint and Light. One click applies a look and turns the add-on on.
Look Strength, Compare Original and up to six controls chosen for the active look. Edit Look opens every control, grouped by topic.
Save the result as a look of your own, update it, rename it, and move it between scenes and computers as a JSON file.
A free edition of the same add-on, version 1.2.0, so you can see how it works on your own renders before buying. It includes:
The other twelve looks, the compact controls chosen for each look, the full editor with Edit Look and Create, Save Look, and the Look Library with import and export.
Free and Pro can't be installed side by side. Both use the same extension id, so one replaces the other. To upgrade, save your .blend, disable the Free extension and install the Pro ZIP over it; restart Blender if it asks. Your scenes keep their look and settings.
Index
A quick reference while you work in Blender. Each section covers one part of the add-on.
02 · First use
FastCompositor_Pro_v1.2.0.zip or FastCompositor_Free_v1.2.0.zip.Install the new ZIP over the old one from Get Extensions → Install from Disk. Your scenes and saved looks are kept. If a scene was made with a version whose effect group has changed, the panel names that version and offers Repair Effects; nothing is rebuilt until you click it.
Opening a 1.0 or 1.1 scene in 1.2 keeps its saved controls, its original compositor and your node edits.
FastCompositor builds its effects from ordinary Blender nodes saved inside your .blend, and uninstalling the extension doesn't touch those files. So, before you uninstall:
.blend where you used FastCompositor.If you uninstall first, those scenes keep rendering with their look and there is no panel left to change it. To recover, reinstall FastCompositor and click Remove in that scene, or open the Compositing workspace and assign your original compositor again: it is the node group inside the node labelled Your original compositor. Saved looks are not deleted by uninstalling; they stay in fast_compositor/looks.json in Blender's user configuration folder until you delete it.
03 · License
There is no account, no licence key and nothing to activate. Install the ZIP and every tool of your edition is there. The add-on makes no network requests, sends no telemetry and runs no licence checks, and it never saves Blender's global preferences when you save a look.
The code and the original assets it includes are supplied under GPL-3.0-or-later, like Blender. You can use FastCompositor on commercial work, and the renders you make with it are yours.
You may study and modify the code. If you distribute a modified version, it has to stay under the GPL. Blender is a separate product of the Blender Foundation.
04 · UI map
Everything lives in 3D Viewport → Sidebar (N) → FastCompositor. Before the add-on is on, the panel shows Enable FastCompositor (or Upgrade / Enable in a scene made with an older version), but clicking any look turns it on as well. Enable, Remove, Reset and every control change can be undone with Ctrl+Z.
Edit Look replaces the compact controls with every control in collapsible sub-panels, from Color to Frame & Flares. Done · back to Look returns to the compact view.
Each sub-panel is described in Every control, by panel.
When something needs attention (a missing pass, a damaged effect group, a scene built by another version) the panel shows the message at the top, with the button that fixes it.
05 · Catalogue
16 factory looks plus Neutral. Every picture below is the add-on's own render of the same reference scene, so you can compare what each look does; on your scene the result depends on lighting, materials, exposure and resolution. Start with Exposure and Look Strength, then the compact controls.
The reference scene with no effect, the starting point of every picture below. Neutral resets every effect control and preserves the source image and alpha.
Restrained warmth for products and daylight scenes. Temperature changes the warmth, Halation adds highlight bleed, Grain sets the texture.
Cool shadows and warm highlights. The editor exposes Split Amount and both colours for stronger separation.
Clear monochrome with firm contrast and fine grain. Exposure and Contrast protect the subject in low-key lighting. Included in Free.
Faded instant-photo colours, a corner leak and Contrast's own dust plate. Fade, Leak and Dust are independent. A stylistic recipe, not a physical film simulation. Included in Free.
Full-colour round halftone. Dot Size and Shadow Spread set the screen; Keep Image retains the source colour. Included in Free.
Warm paper and dark halftone ink. A fixed ink and paper palette sets it apart from Comic Dots.
Four cel colours with an ink outline. Input White spreads the palette across a dark input; Line Sensitivity controls which edges become ink.
Native Pixelate plus Posterize. Block Size changes the grid; Colour Steps reduces each RGB channel. A stylized filter, not a fixed indexed game palette.
Coral and blue ink shapes on cream paper. Ink Coverage redistributes the tones; Ink Offset shifts the blue plate horizontally. All three colours are editable. A visual treatment, not a press simulation.
Parallel ink lines that thicken as the image darkens, like a banknote engraving. Line Count sets the spacing, Line Weight how fast the lines fatten, Direction turns them horizontal, vertical or diagonal. New in 1.2.0.
Directional Kuwahara smoothing with pigment rims. Best on texture and detailed lighting; Brush Size and Detail change the strokes.
Softer classic Kuwahara washes and lighter paper. Lower Edge Darkening when bright details get too strong a rim.
Violet and magenta tones, bloom and colour fringing. Most legible with neon, emissive signs or coloured light.
Six-point glare on bright lights and reflections. Threshold selects the highlights, Length extends the arms, Points changes the pattern. It needs a highlight; it doesn't invent one.
The bright shapes are traced as a lit tube and the rest of the frame is put out. Neon Pickup chooses how much of the image lights up; Tube Width and Neon Glow shape the sign. It needs something bright to trace. New in 1.2.0.
A single horizontal flare stretched off the highlights, the signature of an anamorphic lens. Flare Length sets how far it reaches; Flare Tint is blue by default. New in 1.2.0.
06 · Reference
Edit Look shows the full editor (Pro). Its sub-panels are listed here by topic; every control can be keyframed. Sizes given in pixels refer to a 1920-pixel long edge and scale with the render resolution.
Letterbox and burn-in stay visible during Compare Original and at zero Look Strength.
fast_compositor/looks.json in Blender's user configuration folder; Preferences shows the path. One previous version is kept as looks.json.bak. Library file operations are not reversed by Undo.07 · In practice
08 · Best practices
09 · Fix common issues
| Issue | Fix |
|---|---|
| No FastCompositor panel | Check that you're on Blender 5.2 LTS or newer, that the extension is enabled, and press N in the 3D Viewport. |
| No visible effect | Choose a look, raise Look Strength, turn off Compare Original, and use Help & Setup → Show in Viewport or render with F12. |
| Cartoon, Comic or Fog look wrong in the Cycles viewport | That viewport lacks some of the passes they use. Adjust them in Material Preview and confirm with F12. |
| "Fog needs the Mist pass" | Click Enable Required Passes in Atmosphere, or pick the right view layer in Help & Setup → Pass Layer. |
| "Needs a transparent background" (Subject Only) | Click Enable Transparent Film, or turn on Render → Film → Transparent. |
| Missing view layer | Choose a valid Pass Layer in Help & Setup. |
| A graphic look prints as solid ink or blank paper | The render is very dark or overexposed. Raise Auto Range in Color, or set Input Black and Input White yourself. |
| Preview and final render differ | Pixel-sized dots, blur, grain and lines follow the viewport dimensions in preview. The final render is the reference. |
| Preview is slow | Lower the preview resolution or the effect size, and set the compositor device to GPU. |
| Deleted effect node, or "created with FastCompositor x.y" | Click Repair Effects. It keeps your original compositor and your look settings, and resets hand edits inside FastCompositor's group. |
| "Look thumbnails are missing" or "Film Dust plate is missing" | The installation is incomplete. Reinstall the ZIP. |
| Missing texture in an imported look | Relink the image in Texture Overlay. The look keeps its reference. |
| An imported look file is rejected | Import checks the whole file before writing anything: files up to 1 MiB and 200 looks, no invalid numbers, unknown controls or unsupported schema versions. |
| Saved library can't be read | Close Blender and restore looks.json.bak as looks.json, keeping the damaged file. Factory looks remain available. |
| Uninstalled with effects still on | The scene keeps rendering its look. Reinstall and click Remove, or reassign Your original compositor in the Compositing workspace. |
| Free and Pro installed together | They can't be: both use the same extension id. Disable Free and install the Pro ZIP over it; scenes keep their settings. |
10 · FAQ
Blender 5.2 LTS or newer. It uses compositor nodes that don't exist in earlier versions. Tested on Blender 5.2.2 LTS on Windows; macOS and Linux have not been validated.
No. It wraps the current output. Your nodes and File Output nodes keep working, and Remove Effects restores the compositor as it was.
Final renders with Cycles work. The Cycles rendered viewport lacks some passes used by Cartoon, Comic and Fog, so adjust those in Material Preview and confirm with F12.
No. The thumbnails are renders of one reference scene, so you can compare what each look does. On your scene the result depends on lighting, materials, exposure and resolution.
On our test machine (Ryzen 7 7800X3D, GeForce RTX 5060 Ti, Windows), a full 3840 × 2160 EEVEE frame of the studio test scene took between 2.3 and 2.6 seconds with the compositor set to GPU, depending on the look, and between 3.5 and 12.3 seconds with the compositor on CPU, Oil Paint being the slowest. Those are single timings of four looks (Neutral, Cyberpunk Neon, Cartoon, Oil Paint) that include rendering and saving the file. Your scene and hardware will differ. Set Render Properties → Performance → Compositor → Device to GPU if you have a capable graphics card.
Install the new ZIP over the old one. Scenes and saved looks are kept. If an update changes the effect group, the panel offers Repair Effects and waits for you to click it.
Click Remove in every scene that uses it and save, then uninstall the extension. The full steps are under Installation.
Free has Neutral, Film Noir, Comic Dots and Polaroid with exposure, contrast, saturation, vignette and grain, plus Look Strength and Compare Original. Pro has all 16 looks, the compact controls for each look, the full editor and the look library with import and export. Both use the same extension id, so Pro installs over Free and your scenes keep their settings. The Free edition is available on this page.
The code is licensed GPL-3.0-or-later, like Blender. You can use FastCompositor on commercial work, and the renders you make with it are yours. You may study and modify the code; if you distribute a modified version, it has to stay under the GPL.
Write to support@contrast3d.com with your Blender version, operating system, edition, the steps that lead to the problem and, if you can, a small scene you are allowed to share.
11 · Support & links
Support
support@contrast3d.com
Studio
contrast3d.com
Pick a look, set its strength, compare it with the original, open the full editor when you need it and save the result as your own look. Remove Effects puts everything back the way it was.